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Sub of Now
Sandwiches
3
Gaming
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Concord - Official 'The Stars Are Ours' Cinematic Trailer
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youtube.com
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x0x7
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Gaming
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Mortal Kombat 1 - Official Takeda Gameplay Trailer
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www.youtube.com
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x0x7
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Gaming
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Super Mario 64 in Sonic Generations
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www.youtube.com
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x0x7
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Gaming
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Ugh, still not 100% what i want. We got the RTS AI turning off when you possess a unit for 3rd/1st/top down views, turns back on when entering RTS mode. A* grid is now shown, turned off LOS path smoothing because LV-426 (AKA: reasons unknown). may put in collision avoidance now.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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Razer's new keyboard is basically cheating.
(
www.youtube.com
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x0x7
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Gaming
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I havent post in a while, Lots of stuff going on under the hood in here. Not sure where to start the explination.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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You can now blow shit up.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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My 3rd person aim is perfection!
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
2
Gaming
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You can now backflip off walls and then grab a 2nd ledge to backflip off of. Basic punching and kick is not shown because my animations sucks, but they are there.
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files.catbox.moe
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2
comments
by
High_Quality_Dick_Pics
2
Gaming
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Vaulting low cover is now doable, climbing up has been "fixed", there is still a bug that pushes my model up by n amount, but the collider is true so i dunno what is going on with that. good enough for now!
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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Pooping has been reimplemented
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files.catbox.moe
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3
comments
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High_Quality_Dick_Pics
2
Gaming
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PARKOUR! --- rolling, climbing along an uneven wall, jump (sort of) - lots of bugs to hunt tomorrow!
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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I spent all morning upgrading goals, my layered approach to symbolic AI, which now works seamlessly with update and fixed update
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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Love how they keep threatening that
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youtu.be
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by
MLJFireDragon747
2
Gaming
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RTS -> Twin Stick -> 3rd Person -> 1st person -> RTS now works. Used a singleton, so its not "good" design, but it works. Going to try to smooth out the movement and then implement the parkour system/cover system
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files.catbox.moe
)
2
comments
by
High_Quality_Dick_Pics
2
Gaming
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Imported the model with the animations, everything looks good. so i guess i have a workflow now. Time to make the Chr_CTRL then.
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
1
Gaming
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OMG, i jumped the gun. Nothing works, went back, finally looked at what i was doing, now i have human IK rig working with the test mob. holy sh*t that was F'ed up to set up. But its done, i know what i did wrong. i now have that power. I have to reanimate everything
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
1
Gaming
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Figured out what i was doing wrong for the import/export no pants dance from Maya to Unity for my animations. thats 4 days down the drain fixing basic errors. feels bad man.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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Mudcrabs
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img.gvid.tv
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MLJFireDragon747
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gaming
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Kotaku Claims Call Of Duty Trans Bullets Is A Bug In Latest Crazy Left Wing Conspiracy
(
fandompulse.substack.com
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CLubbr3X
2
Gaming
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Parkour sensor for bracing against walls and stuff dynamically, this is also the base of picking up items/holding weapons correctly at assigned locations (by handle and not just pivot point)
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
2
Gaming
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Redid my rig, made some more animations, brought it into unity - doing stuff with enemy AI and parkour AI
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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Showing off the coolness of my KLEP AI. It dynamically updates the knowledge it has based on the available behaviors (think layers but for AI), this lets me hot swap user controls between agents.
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img.gvid.tv
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High_Quality_Dick_Pics
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Gaming
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How to make jumping feel AMAZING in Platformers!
(
www.youtube.com
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x0x7
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Gaming
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Pitching parts when getting blasted. BLASTED!
(
img.gvid.tv
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comment
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High_Quality_Dick_Pics
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