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Sub of Now
Sandwiches
3
Gaming
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Ui Mockup
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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PARKOUR! --- rolling, climbing along an uneven wall, jump (sort of) - lots of bugs to hunt tomorrow!
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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I spent all morning upgrading goals, my layered approach to symbolic AI, which now works seamlessly with update and fixed update
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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Slash Slash
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files.catbox.moe
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comments
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HighQualityDickPics
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Gaming
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Love how they keep threatening that
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youtu.be
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MLJFireDragon747
2
Gaming
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RTS -> Twin Stick -> 3rd Person -> 1st person -> RTS now works. Used a singleton, so its not "good" design, but it works. Going to try to smooth out the movement and then implement the parkour system/cover system
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files.catbox.moe
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2
comments
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High_Quality_Dick_Pics
2
Gaming
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Imported the model with the animations, everything looks good. so i guess i have a workflow now. Time to make the Chr_CTRL then.
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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gaming
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Kotaku Claims Call Of Duty Trans Bullets Is A Bug In Latest Crazy Left Wing Conspiracy
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fandompulse.substack.com
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CLubbr3X
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Gaming
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Parkour sensor for bracing against walls and stuff dynamically, this is also the base of picking up items/holding weapons correctly at assigned locations (by handle and not just pivot point)
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
2
Gaming
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Redid my rig, made some more animations, brought it into unity - doing stuff with enemy AI and parkour AI
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files.catbox.moe
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2
comments
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High_Quality_Dick_Pics
1
Gaming
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Showing off the coolness of my KLEP AI. It dynamically updates the knowledge it has based on the available behaviors (think layers but for AI), this lets me hot swap user controls between agents.
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img.gvid.tv
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High_Quality_Dick_Pics
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gaming
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A question for @High_Quality_Dick_Pics, what is the faction premise of your game?
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self
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comments
by
x0x7
2
Gaming
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Base line functionality has been move to KLEP. WASD to move, QE to rotate around a selected cell, zoom in/out with mouse wheel, interup camera transition by moveing during transition.
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files.catbox.moe
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High_Quality_Dick_Pics
2
Gaming
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Caravans now give wealth and population to cities they trade with. Other thoughts in comments/where its going/what im working on now.
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
2
Gaming
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Towns now generate caravans to trade with other towns, they transfer wealth and people, using A* with terrain effecting the g-score. Towns now save town data.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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Can now get quests in towns and it force spawns dungeons on the overworld map, which you can enter.
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
2
Gaming
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KLEP Explained: EXECUTABLES! They do the things - Part 7 of the Symbolic AI Series
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www.youtube.com
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High_Quality_Dick_Pics
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Gaming
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Rewrote the whole overworld generator code.
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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had to learn some illustrator and trim line in Ae, but i think this will look WAAAYYYY better for the hex tiles to spawn in.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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Hex transition in with "forest" subtle animation using animation diffusion. I dont know how well it will read at a distance, not super happy about it but lol, i dunno.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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Took me about a day to relearn comphyUI, workflow is in the meta data, just modified the basic workflow by adding FILM (frame interpretation for large motion) node
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files.catbox.moe
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High_Quality_Dick_Pics
1
Gaming
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Portals now spawn in rooms, colors change based on function. green is enter, blue is down one, and red is enemy.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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Added a desolve shader that kills the object after x amount of time. this keeps the game area clean and the rigidbody math low. Should my test cube be a Kaiju?
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files.catbox.moe
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comment
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High_Quality_Dic_Pics
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Gaming
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Had to make a video showing the old KLEP system, KLAP (Key lock action process) - this is 2 ai agents that trade keys to know the location of a bucket to refill their spray bottles.
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files.catbox.moe
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comment
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High_Quality_Dic_Pics
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Gaming
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Lame but good; got tired of not knowing what keys were in my neuron, so i wrote an editor script to display the buffer/current keys.
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files.catbox.moe
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2
comments
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High_Quality_Dick_Pics
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